Roblox Wiki Udim2
Udim2fromscale number xscale number yscale.
Roblox wiki udim2. Gui origin udim2 guis have the origin of udim2new0000 where the size and positions have scales and offsets of 0 on both axes. Udim2new udim x udim y construct a new udim2 given two datatypeudim objects representing the x and y dimensions respectively. The constructor takes parameters in the order. It will not play if another tween is acting on the guiobject and the override parameter is false.
For use it you need to said wich frame youll move or sizeudim2new use fourth value one for the position of x for the scale the second is for the x too but for the offset the third is for the y scale and finally the fourth is for the y but for the offset xscale xoffset yscale yoffset. The difference between a udim and udim2 is that a udim2 represents a two dimensional plane with x and y coordinates while a udim only accounts for one coordinate. In lua userdata is data that cannot be described in any of the other basic lua types. Udim stands for universal dimension and uses 2 coordinates.
This function will return whether the tween will play. Xscale xoffset yscale yoffset. Data typesbasic lua typesnil boolean number string function. Udim2new is for moving gui.
This origin is located in the top left corner of the parent element. These are used to figure out where exactly the udims position is. A udim consists of a scale and an offset.